CHARACTERS
Lalla Shepherd 25 y.o. Female Likes Women Wodenmouth, [UK] |
An orphan and street urchin taken in by Oliver
Willie and raised at his sports club, where she learns to fight and race. She
made a name for herself in runabout tours- street races in refurbished
small cars, before joining the Royal Army and becoming known as a hero during
the War, joining a team of people from multiple nations titled International
Allied Squad. She returns and makes her living as a racer. She�s brash and arrogant, reckless, and rushes
without thought. Her inflexibility and hatred of morality escalates things
quickly. However, she�s not an idiot- she�s clever and only acts as she does
out of a full confidence that whatever problem comes, she�s got the skills
and wit to work it out. She�ll bite off more than she can chew sometimes, but
she�ll refuse to admit she�s in trouble. Her arrogance also tends to act as a front for her
insecurities. If left alone she tends to self-doubt and melancholy. She uses
people�s opinions of her as a crutch and doesn�t take well to failing or
being made the fool. Her somewhat morbid jokes or disinterested attitude
covers an anxiety over others� wellbeing and quick sobering when afraid for
them. Befriends Jackie and Lily after a fight in Fumdon that leads to the three being recruited as
�sheriffs�. After meeting Sally starts being the subject of the latter�s
journalistic efforts, eventually leading to romance. |
Jackie Pollard 22 y.o. Female (MtF) Likes Men Poindexter, Contessa |
Born Jacques Pourrart,
descendent from an old family of pirates. Was a member of the Sullivan Kidd
Pirate Crew as a musician where she developed her sharpshooting skills. After
a big adventure that led to the crew splitting up, she wandered around until
ending up in Fumdon, working as a DJ. She�s pragmatic and not the best at
improvising on the moment, keeping an eye on her mates all the time. She�s
got the tactical and diplomatic skills to make plans and get people to follow
them. With all that in mind, her drive is adventure, not heroics- she helps
where she can, but she wants to see new things, not to be lauded as a
superhero. She�s one of the only characters who can match Lalla in a verbal
sparring match. Her main flaw is her pragmatism taken
to the extreme- she�ll listen to mind over heart and preach to others over listening
to them. She�s kept in contact with people from the old Crew
such as Minnie, and otherwise has befriended locals in Fumdon
such as [Tekno], a regular visitor to her shows.
Might�ve had a fling with Felix in their younger years. |
L�rio �Lily Rock� Rocha 24 y.o. Female Likes Men Aguavem quarter
of Seilao |
Born in an Yurre
island, she�s an Aguavenese from Vincente who led a
gang of youth delinquents known as the Peach Cave Demons in their base, an
abandoned pub titled Rock Rendezvous. She then left to travel the world,
learning sport fighting and magic, looking for a [macguffin]
before she can return home. This has led her to Fumdon,
where she�s making her living as a model and general socialite, under a
localised name. She�s emotional, mischievous, speaks
her mind, and is confident of how her skills are above others, which can come
as arrogant when she states it as a fact. She tends to call herself and
others as with the monicker �ole�, as in �ol�
Lily�. Unlike Lalla, this doesn�t hide any insecurities- she knows who she is
and accepts it, never going for more than she thinks she can handle- it�s
just what she knows she can handle is a lot more than most other people. She
can however end up so certain of her superiority it cycles into a certain
lazy attitude- a feeling of �why bother�, and even a certain ennui at times
of not having peers- and a feeling of overwhelming attachment when she does
find one. She easily finds herself feeling lonely, and thus likes being the
life of the party- and she�ll have a party if there isn�t one. In Fumdon
she befriends Luna as her local contact regarding magic and takes advantage
of Oswald as an investigator to give her clues towards [macguffin],
which ends up leading to a small romance. |
Sally Rook 27 y.o. Female Bisexual Fumdon, [UK] |
A local from Fumdon,
Sally's had a drive to learn about people and the world and for people and
the world to learn about her. Grew up with [Joe Sushi] and ends up getting a
job at The Barrel Bee, an international newspaper, becoming a colleague of
Oswald and Walter, and leading to meeting Lalla, whom she crushes on and ends
up developing a romance with. Sally seeks the truth, no matter what,
even if it's hard news. She'd never willingly partake in smear campaigns or
general tabloid behaviour, and she's willing to put herself in danger if it
helps get a story. With a strong nature and passion for work, she often
clashes with her superiors or peers. She's a quick thinker and has high
reflexes and deduction skills. Her weakness is her rude manner when she gets caught
up in her drive. She'll puff herself up, namedropping connections and
exaggerating them, if there's an audience. She'll accidentally insult people
by speaking unfiltered. She's a good person but vain and will use any chance
to make herself shine brighter. |
Joe Seiuti 28 y.o. Male Likes Men Fumdon, [UK] |
Sally's "partner-in-crime".
He grew up with her and is her best friend. Son of a Raibian
migrant family, he's introverted and shy, and interested in new technologies,
which has led to him getting a job in the burgeoning TV industry. He's incredibly skilled as a camera
worker but wouldn't get into movie-making- he prefers documentaries, to
capture the truth of things, which is where he relates the most with Sally. His weakness is that shyness. He lets himself be
walked over and prefers to hide behind the camera quietly. |
Oliver Willie 61 y.o. Male Likes Women Fumdon,
[UK] |
Lalla�s mentor. He is a good-humoured
and witty sport fighter, but circumstances can cause him to behave
eccentrically. He means well for his friends and family and is always willing
to aid the local street kids and their friends out whenever they need help or
just emotional support. When serious matters are afoot and a point needs to
be made however, he will become a very direct and serious man. Despite his oddities, Oliver is a wise
man, who, very much like Lalla, can surprise by using his intellect when
faced with problems. His passion in his old age lies in researching and
discovering new technologies for racing. He always wants to understand and
examine such subjects as thoroughly as possible. He can get too focused on his own things, and while
well-meaning, his help can be brunt and harsh- "tough love". He
also has an inherent distrust of the higher rungs of society to the point of
stumbling into immediate dislike of anyone he judges as "too
fancy". |
S�vremoine Souris 18 y.o. Female Bisexual Arbre-Sur-Mer, Lancier |
A young girl
from Lancier. The daughter of a scientist, looking for her sisters after a
lab accident separated them all. Oliver Willie picked her up from the streets
of Wodenmouth and has taken her under his wing. She's a natural fighter and
musician, a wise-cracking jokester who can't resist jabbing at friend or foe,
with a general theatrical disposition she uses to her advantage- using
disguises and quick wits for her own advantage. She's
compassionate and loves to help, but can get testy if people try to help her
instead, feeling it can drag people into her issues. She can also easily lose
her temper, but also quickly cools and apologises. She's a thrill seeker and
a bit of a casanova, flirting left and right, to the point she can be easy to
trick by anyone with a pretty face. She can be
arrogant about her skills and having issues with teamwork or planning, and
can be vain. She can be extremely impatient and wants to do everything by
herself rather than wait for others. She can however admit fault in the end-
provided it won't wound her pride too much. She can't swim
and is therefore afraid of bodies of water. |
Sullivan Kidd 51 y.o. Male Likes Women [Havana], [Cuba] |
Sullivan Kidd
grew up one of the last great old school pirates, a gallant figure who steals
from the rich to drink with the poor. Having been a pirate since he was a
child, he saw himself on other children and loved giving them the chance to
join his crew and have an adventure- despite how this all sounds, it really
was genuine, no attempt at taking advantage. In effect, he was a child in an
adult body, in love with the fantasy of piratedom. On his last
trip he made it to wonderworld looking for the mythical Golden Goose, and
after that he got deposed by his own Quartermaster and son, Joey Kidd-
leading to the breakdown of his Crew. He now lives his days in Poindexter
telling children the stories of his adventures and the adventures he heard in
his childhood. |
Joey Kidd 35 y.o. Male Likes Women [Dublin], [Ireland] |
Son of Sullivan
Kidd, a bombastic pirate who was part of his father's crew. He's ambitious
and sure of his being an amazing pirate, but in the end is moreso a goofy
silly presence. He's very
self-aware and worried with what people think of him, especially his own
crew, exaggerating events and painting himself as big as he can. He's also
often conniving and selfish, being willing to betray people if there's gain
to himself. As part of his
deliberate thought-out persona, he uses exaggerated pseudo-nautical language.
He�s incredibly prone to accidents. |
Filch Nick 52 y.o. (dead) Male Likes Women [Pretoria], [South Africa] |
Filch was the
cook on the Kidd Pirate Crew, and stayed even after Joey Kidd's mutiny and
take-over of the crew. His loyalty to this ship and crew is so that he stayed
even after being shot by his captain for stealing an extra biscuit, becoming
a ghost cook- a problem considering that those who then have to eat his
cooking are the living, who find his sense of taste has diminished after his
death. Filch's a
poltergeist, meaning despite being a ghost, he can interact with physical
objects. He manages to often forget this unless doing acts that call upon his
muscle memory as a living being, such as using his cooking utensils. Luckily
for him, his own captain also manages to forget often that he's able to do
this. |
Bernard Quigley 57 y.o. Male Likes Women [Garforth], [UK] |
An aging professor from the University of [Oxford]
with knowledge of archaeology. Normally a quiet type, happy to live in his
dusty books, he�s fallen into immorality, joining Joey Kidd�s crew to try and
find ancient treasure. |
Felix T. Cat 24 y.o. Male Bisexual Fumdon, [UK] |
Born to an absent father and
impoverished mother, Felix had a rough start in life- until he avoided being
sent to a workhouse by joining the Kidd Pirate Crew when he was about 9 as a
cook�s assistant. He picked up skills in the performance
arts with them and went on various adventures, meeting other kids joining the
crew like Jackie and Minnie and even ending up having a teenage tryst with
Jackie. He was part of the crew that got to see the Golden Goose and broke
apart after Joey Kidd�s mutiny. In his late teenage years, he got
picked by an empresario and taken to Waldsimia,
leading to a booming career in movies in [Hollywood]. |
Prudence Prim 20 y.o. Female Likes Women [Brooklyn], United Waldsimia |
Prudence had a rough childhood, with a
father nearly always absent due to looking for any work he could and a mother
of rough health, that she cared for the best she could. She grew up a tomboy,
feeling other girls judged her for her poor conditions. Eventually she started falling in love
with movies as she started going to the theatre every single day she could go
to. She won an acting contest and spent her days hanging around movie studios
and agencies asking for parts, until finally landing a side role at age 17,
and from there slowly gaining more and more parts, especially after the
studio positioned her as leading woman to Felix�s leading man. |
26 y.o. Male Likes Women [Wrexham], [UK] |
A young man
with the sixth sense who can speak to spirits and dabbles in the occult. He�s used his
skills to become a hustler and trickster- befriending a ghost, John, the two
of them run a scam where John will pretend to haunt a mark, and Kurt will get
paid for �exorcising� him away. This ran him
into trouble when he tried playing the trick on a rich nobleman who turned
out to be a member of the Ordine Tempesta. Now he�s on the run, still using
his tricks to try and make his living. |
17 y.o. (dead) Male Likes Women [Tras-os-Montes], Aguaval |
Aguavenese
ghost helping Kurt escape from the Tempesta. He and Kurt do a double-act
scam, where John poltergeists a locale, Kurt pretends to exorcise him, and
reaps the rewards. His actual name is Jo�o but he goes by John which is
easier for foreigners to pronounce. He died in Aguaval seeing a great
injustice be done, which has kept him in this life until he can see justice
done- problem is enough time has passed he doesn�t fully remember what it IS
he saw. |
Thomas �Terrible Tom� Nipperton 43 y.o. Male Likes Women Silva Oscura, United Waldsimia |
The eldest of the infamous Nipperton
brothers, children of Master Wallace Nipperton. He
started his career with general street thievery, graduating to heists and
bank robberies and organising assassinations and crimes for hire. He works
with his middle brother sometimes for smuggling and holds his youngest
brother in contempt. He's a seasoned, cunning and
business-savvy criminal of any general activity, working with self-assurance
and confidence. He's malicious and pitiless, toying with his victims,
grinning and smugly laughing, and he won't think twice about sentencing
someone else to death. He's got a cynical and patronising attitude, having no
romantic notions of the lifestyle he leads, and valuing sheer strength and
power over popularity or treasure. He lacks any code of honour and will
betray anyone as fast as he deems it necessary. He's very quick to get angry if ever insulted, and
by his own admission, can lose reason. Of course, he has no such qualms about
insulting others, belittling anyone he dislikes as inferior to him. When
fighting he acts coolly and in control, and sadistically willing to let
someone suffer and slowly die. He shows no concern for those who work for him
beyond what's needed for his goals or plans, and is willing to sacrifice them
if needed, seeing them only as pawns. |
Petrus �Pete� Nipperton 36 y.o. Male Likes Women Silva Oscura, United Waldsimia |
The middle one of the Nipperton
brothers. From a young age helped his family in crime, but always preferred
leaning back and working from behind the scenes- as much as possible, aims to
get the rewards and not the attention for anything he does. He ended up
getting involved in the commercial shipping business, with smuggling as his
speciality, especially after becoming the captain of his own vessel, the
Steamboat Willie. He's a loudmouth, with a mix of courage and
cowardice, and surprisingly high wits mixed with the demeanour of a stupid
brute. When having the advantage of a situation he's strong and fearsome, if
losing it he quickly becomes week and ridiculous. He's deceptive,
power-hungry, and greedy, but unlike his older brother, he takes the crew
he's assembled seriously as a group of comrades. He can act compassionate and
caring towards them, and seems to genuinely want their well-being, even if
just out of a sense of transaction with them- they help him, so he'll help
them, unless it really is to his advantage not to. He's also got a thirst for
thrills. He has a voracious appetite and carefree attitude,
but competitive and reckless nature. He has a strong belief in fate and
predestination, and thus no sense of "good" and "evil"-
that everything happens because it must, and thus he's free to act as he
wants. This means he also tends to not hold grudges even against those who
acted against him. He tends to act polite but sarcastic, even mocking
sometimes. He can also be surprisingly patient and put up with pretences if
he feels it'll be to his advantage- but if betraying someone, still shows
respect to them. He can be very
overconfident in battle, which tends to result in his defeat when he's taken
too much time taunting or chatting and has led to him filling his crew with
other dangerous criminals, even if they're likely to try and betray him in
the future. |
Julius Nipperton 25 y.o. Male Likes Men Silva Oscura, United Waldsimia |
Youngest of the Nipperton
brothers. Like his brothers he started in basic street crime, blackmailing,
and hustling, but he's chosen to fashion himself after a Gentleman Thief
persona. Sensitive and kind-hearted, he'll go to great lengths to right
injustice he sees, choosing to steal only from those he judges deserve the
loss. He travels the world with a small network of contacts that help him in heists
and trying to avoid his brothers. He's intelligent but childish, laughing in
the face of danger and always having a trick up his sleeve- or thinking he
does. He thrives on the act of thievery more than on the objects he steals,
sometimes not even minding if he can't have the item so long as he's enjoyed
the thieving. He uses humour as a defence and pretends things are fine when
they're not. He can't hold himself from performing to his perceived audience,
and while a good judge of character, can be gullible. Oddly, he does not dream. |
Billie Ecclesia 32 y.o. Female Bisexual [Canberra], [Australia] |
A bounty hunter by
trade, Billie's come to Waldsimia looking for a
bounty, getting involved with Tom Nipperton's group
and becoming his second-in-command and occasional fling. She's overconfident
and doesn't take her opponents seriously, greeting any situation with a laugh
and letting her mooks do the speaking for her. She enjoys being unnecessarily
cruel but has high loyalty to those who respect her. She's nonchalant about
anything she must do no matter how gruesome and possesses a talent for
leadership she uses at the end of a weapon. She abhors being
ignored, and her overconfidence can end up resulting in her being defeated. |
Donna Bill 30 y.o. Female Likes Men [Winnipeg], [Canada] |
First Mate to Captain Nipperton. She's often seen
drinking booze, having enough of a tolerance that she feels emboldened to
fight but not enough to be incapacitated. She's dry and sarcastic and overconfident, with the
skills to back up her bravado but frustration as to when others interfere
with her cool guy persona. She often winds up her mooks with sarcasm, getting
furious when teased back. Her main weakness is her overbearing arrogance,
which takes her into complacency and underestimation of opponents, leading to
her just dues being given to her halfway through some snippy remark. |
Alice Comedia 27 y.o. Female Likes Men Silva Oscura, United Waldsimia |
Julius'
partner-in-crime. She's easily amused, loyal, and jolly, brawling over petty
things. She's professional, sensible, and analytical, but also grumpy and
rude and sullen, especially if worrying over Julius or a job. She has a very
dry and ironic sense of humour and outright enjoys taking part on the capers
even if not openly showing it. She serves as the
voice of reason to Julius' impulses and dreams of grandeur, both due to being
his friend, and out of a sense of professional pride. In the end she knows
she'll always end up carried to whatever wacky scheme he has in mind, though.
She can have a rough temper and get easily angry at any joke that doesn't
land with her, though. She's often afraid
of going to the dentist, and on her free time she enjoys watching sports,
fishing, gambling, and listening to classical music. She drinks in her free
time, and usually goes for loch whiskey. When eating in a group, she's
infamous for stealing everyone's meat if no one notices her. |
Micael �Mickey Mouse� Camundongo 21 y.o. Male Likes Women [S�o Paulo], Tinto |
A Tintoan mouse
who's made his way to Captain Nipperton's crew as part of innocent unaware hires
that Pete uses as a cover for the smuggling. He's got a
heart of gold but little temper, befitting his small stature which he minds
being pointed out. For better or worse he wears his heart on his sleeve, and
will always speak his mind. He loves a good
scrap, and gets too hot under the collar to see the bigger picture- he sees
something calling for his brand of justice and he goes to fight, no matter
any consequences. He enjoys competing with Lalla once he meets her- a clash
of egos from similar personalities. His temper and shortsightedness outpaces
her though. He's befriended
[Tekno] after meeting her in the steamboat, with the events leading to them
having brotherly trust- he trusts her to create the cybermobile he drives for
her, no matter all the experimental and possibly unstable weaponry shoved in.
[Tekno]'s a good balance to him, removing him from his grumbling and anger,
usually by clowning about; he in turn tries to get her out of her fugue
moments where she gets too distracted with herself, and isn't that good at
it, but is better than most. He goes by the
rules as long as it suits him, and blows it all up as soon as it doesn't. He
can get emotional and unpredictable. |
Guglielmina �Minnie� Toppi 23 y.o. Female Likes Men [Milan], Viniperia |
Viniperian orphan mouse raised by a local priest and
who made her way to the Kidd Pirate Crew, where she became a general
performer, entertainer, musician. Once the crew disbanded, she's made a
career out of being a travelling performer, keeping contact with Jackie and
the others by mail. She's a kind girl who keeps deeply for her friends,
tomboyish and outgoing, cheerful, hard-working, and focused. She can get
annoyed easily but is slow to get into genuine anger, plus quick to forgive,
and fiercely loyal to her friends, to the point of being willing to make
virtually any sacrifice. She has no issue doing any task that's needed, even
if humiliating, but can be self-conscious over feeling she doesn't have too
much strength to stand up for herself physically if needed. However, she's
not beyond using her charms to get her way, a cute appeal for help or wink of
long eyelashes often giving her what she needs. If in an
argument, she often can't think of proper insults, and ends up with kiddy or silly
swears that just end up making those she's arguing against lose their anger
by laughing. |
[Tekno] 26 y.o. Female Bisexual Fumdon, [UK] |
A technician
working for Vogalsienne and one of the main engineers of the Cybermobiles,
she actually hates his plans and secretly aids those who fight him. She's
adventurous and spends her days creating gadgets, then trying to find chances
to use them. She has a genius intellect in general sciences, especially
engineering. She has her own secret lab in Fumdon. She's driven by
scientific fascination, and as such gets along with Jackie, sharing her
adventurous spirit. While Jackie wants to experience new things, Tekno wants
to examine them. She's also a close friend of Mickey. [Tekno] is obcessive
about her hobbies, to the point of slipping into her own real world, losing
sleep and missing appointments, sometimes. She can get so focused she loses
sight of the big picture- missing a cue from friends or admiring the
worksmanship of her enemies even while under attack. She takes
everything in stride, and jokes about everything- which often helps get
Mickey out of one of his angst sessions. She becomes
preoccupied with her interests so easily that she'll miss something obvious. |
Eugene Edward Bear 32 y.o. Male Ace [Chelsea], [UK] |
Poet who
befriended Minnie. He�s na�ve, friendly, thoughtful, and steadfast, but
generally simple of mind, except for the occasional moments of cleverness
that come from moments of common sense. He�s very fond of food, to the point
of fighting between his gluttony and politeness. He�s very social, and spends
most of his time with friends, acting as a dilettante but with integrity.
He�s very kind-hearted. |
Luna Miller 34 y.o. Female Bisexual Mohrib, Khemia |
An alchemist who runs a caf� in Fumdon after studying magic for 15 years with a
travelling troupe. She's developed a love for nature and ecology, using
nature as the base for her simple magic. She keeps connections to hidden
colleges, and alchemic studies. She's a bit empty-headed at times, with a polite but
serious attitude, easily annoyed towards certain types of people. She can get
into some vain traits like gossip, and she loves make-up. She appears rude
and arrogant towards new people, self-centred, talking about herself and her
own experiences, but she means well in the end. |
Oswald Rabbit 28 y.o. Male Likes Women [San Francisco], United Waldsimia |
A Waldsimian
journalist who believes and searches for the supernatural. He's been run off
from Waldsimia as a crazy person, moving to the
[UK] and joining the newspaper "The Barrel Bee", where he keeps
trying to do pieces about the supernatural and occult while forced to do
fluff pieces to keep his pay. He always wears a beat-down seersucker
suit, and a straw porkpie hat, usually carrying a tape recorder and notepad. He's a natural sceptic who according
to himself trusts nobody, and shows little respect for authority figures, but
he also has a sense of the world being as it is and not as it
"should" be and therefore if evidence convinces him of something he
accepts it, even if others would find it outlandish or hard to believe. He often uses disguises to infiltrate places to find
the information he wants and can generally be annoying to the point of
madness - and to the point of letting slip information. |
26 y.o. Male Likes Women [Croydon], [UK] |
Gossip column reporter for The Barrel
Bee who acts as a rival to Oswald and Sally. Judgemental of others, conniving
and backstabbing. |
103 y.o. Female Bisexual [Trentino-South Tyrol], Viniperia |
A vampire from
northern Viniperia. A young peasant girl many years ago, she got converted;
with much effort she travelled the world looking for a cure, only managing to
find an ancient ritual that sacrifices most of her vampiric powers in
exchange for sacrificing most of her weaknesses, allowing her things like
walking over running water or having a lower hunger for blood, which she
takes care of with small animals. She's a calm
and collected person with legendary fighting skills as the result of a near
century of travels, and some basic vampiric abilities like increased speed or
short amounts of wall-walking, which she tries to use only as a last result.
She's resourceful, thoughtful, contemplative, and a lone wolf of sorts-
though the partner she's picked up over the years, Coimbra, helps her come
out of her shell. She takes the
time to puzzle through problems and think them to their conclusion, but can
end up stubbornly stuck on the solution she's gotten to. |
25 y.o. (dead) Female Likes Women [Coimbra], Aguavem |
Damona's ghost
partner, they met during one of Damona's travels, and after dealing with a
local phenomenon that had killed Coimbra, they fell in love. They now share
eternity. Coimbra is a
kind-hearted person who will try to see things from others' point of view, to
an extreme- she can outright almost read minds. She looks frail and has
gentle manneirisms, so she can look like a pushover, easy to overpower. She
can, however, surprisingly forceful when she decides to do something. She can often
seem she's isolated through her own world, not paying attention, drifting
through things in an almost content and ignorant composure. She can however
inadvertently become emotional almost on the behalf of those around her if
she can feel their emotions. She's na�ve,
unaware of the modern world, and looks to Damona for guidance in navigating
it, which can lead to the pair, both out-of-time, leading each other in
error. She helps Damona work through her stubbornness with gentleness, or
not-so-gentleness sometimes. She can be too
willing to give people the benefit of the doubt and be taken advantage of,
and she tends to miss any modern cultural expressions. |
30 y.o. Female Likes Men [Ballyvourney], [Ireland] |
A renegade
member of a secret order of monster hunters who is ambitious, underhanded,
and overconfident. She's a thrill seeker and enjoys the hunt, but her primary
objective is to gain power from supernatural means. She's ruthless and blunt,
with attempts at subterfuge eventually tending to be cut short by her drive
to fight and grab what she wants. |
47 y.o. Male |
Secret identity
of millionnaire Thomas Poitnoir, Duke of Appleborough. He wants world
domination out of a sheer arrogance and desire for power over others,� and uses a robot suit to disguise himself.
Operates from Castle Vogalsienne, on Lancier, and has a mobile base in the
form of the Airship St. Anne. He's a genius,
tactically and scientifically. He's like a cauldron of rage, constantly
bubbling- he'll be calm and collected, but when having an advantage he can't
help but gloat, and as soon as things get out of his control he can't avoid
but explode in rageful fits. Vogalsienne is a genius, both tactically and
scientifically, and wishes to rule the planet with an iron fist. To this end,
he constructs armies of killer vehicles called Cybermobiles, to be used by
his goons. While
Vogalsienne has no physical abilities of his own, he is a cunning strategist,
capable of building machines to suit any occasion. Get as imaginative as you
like with his plans - give him personalised gadgets, failsafes, and
redundancies to wriggle his way out of any situation! However, being a genius
does not mean that Vogalsienne is clairvoyant. Try to avoid any scenarios
where his forethought is unreasonably specific, or you can justify
inconsistent behaviour with �he�s a genius.� Vogalsienne is
petulant, he�s selfish, he�s vindictive, he�s jealous, he�s petty, and he�s
always angry that others don�t appreciate his magnificence. Nothing he does
is a half-measure, and everything he does is pushed to the extreme. When he�s
winning, he�s on top of the world, wearing a comical grin, gloating,
taunting, and making sadistic jokes. When he�s losing, the cauldron spills
over into childish outbursts, tantrums, and unreasonable demands for his
mooks. This can be a source of comedy, of course, but also of drama. Vogalsienne is
a balancing act of comical and menacing traits and we can�t tip the scale too
heavily in either direction. We want Vogalsienne to have a genuine presence. |
53 y.o. Male |
Genetics-focused
evil scientist. Has tested in himself to give himself electric powers. He's
lucid and more sympathetic than others, preferring to threaten than to harm;
he's flamboyant and showoffy, and immature. Gorira has a relaxed,
laid-back, and even lazy personality, seemingly appearing to believe he
cannot lose. In general, he prefers to avoid fighting altogether, or at least
fighting his enemy directly, ordering one of his subordinates to do so. His
proclivity to delegate tasks to his minions is also a weakness in and of
itself, along with making exceptions to act out himself should his personal
pride or power be questioned; he's grown weak from his lack of training. His
overconfidence and laziness made him underestimate his opponents. |
41 y.o. Male |
Intelligent and
respects those he deems worthy, calm, collected, well-spoken and graceful.
Arrogant. However, he's got a thirst for power, and is ruthless and vengeful
when needed. He believes it's his role to lead the planet to salvation, and
wants to use the Bells to reach that end. |
35 y.o. Male |
Martial artist
and painter who tavels the world to improve his craft. His dream is to convey
the thrill of a fight on the canvas. |
Male |
Mechanic and
inventor, tinkerer, husband to Deborah Vuyverrin. Takes more of a support
role in the adventuring, not being as fighting capable as the others. He's
driven by scientific fascination, and wants to discover new things to study,
in his adventures. He's obcessive about his hobbies and slips away into his
own world, misses the forest for the trees. Relaxed, low-maintenance about
his life. Overfixates on useless details too easily. Was a close friend of
Lalla and part of her squad in the War, where he met his future wife,
Deborah. They now live in New Wolk. |
Female |
N�e Foreman.
Another member of Lalla�s team, was her girlfriend but ended up finding
lasting love in Warren instead. Married him and moved with him to New Wolk.
Likely there�s some resentment from Lalla towards the two. |
37 y.o. Male |
Sort of a Nick
Fury figure. Was Lalla�s superior in the War. |
42 y.o. Male |
An ogre who
owns an island off the coast of New Wolk. Possibly the recipient of
Vogalsienne�s smuggled Cybermobiles |
49 y.o. Male |
visionary
magnate wanting to create his ideal perfect city, Ferrombria. Easily
manipulated by malicious parties such as Vogalsienne. |
49 y.o. Female Likes Men [Milton Keynes], [UK] |
Member of the World Gossip Agency |
31 y.o. Male Likes Men Polwall, United
Waldsimia |
vigilante warrior active in New Wolk.
Rumoured to be part of Swift Return. |
LOCATIONS
Waldsimia [America] � A
continent and often the name of the biggest country in it, United Waldsimia. Divided in North and South
Azume [Europe] � A small
continent across the [Atlantic Ocean] from Waldsimia
Rubia [Asia] � A large continent East of Azume,
home of many ancient civilisations
Folica [Africa] � A huge
continent South of Azume, with often a warm or even
hot climate, deserts, jungles
Sulmavia [Australia] � A continent South of Rubia. Is in effect a
giant island.
Antartica � The
most southern continent
Aguaval [Portugal] � Smaller waterfront country, the most
Westernmost point of continental Azume
Vincente [Lisbon] � Capital City of Aguaval
Lancier [France] � Big
country in Azume
Arbre-sur-Mer - a location in Northern
Lancier
Viniperia [Italy] �
neighbouring country to Lancier
Hergolo [Monaco] � a
small independent country in the south of Lancier
Monte Euclide [Monte Carlo] � a small district of Hergolo
Fumdon [London] �
Capital of [United Kingdom]
Radford �
Neighbourhood of East Fumdon
Tournament Village � Area of Radford that�s hosting the Nadrabovitchka Tournament
Selena Caf� [Groovy Train] � Luna�s Caf� in East Fumdon
Wodenmouth � empoverished seaside town, Lalla�s birthplace.
Oliver�s -
Oliver Willie�s boxing club in Wodenmouth
Minnlie Square [Mickley Square] - Location
Lochbia � Scotland
Poincaster �
Capital of Contessa [UK Caribbean colony]
Silva Oscura [Los
Angeles] � Largest city of
the state of [California], West Coast of Waldsimia
Tinto [Brasil] � Big country in South Waldsimia,
former Aguavalense colony. Named after trees with red
insides, called Pau Tinto
Rio Carioca [Rio de Janeiro] � Biggest city of Tinto
Khemia [Egypt] �
country in northern Folica with a famous ancient
civilisation
Mohrib [Cairo] �
Capital of Khemia
Varmland [Morocco] - desert country. Calls
itself الكثيب, Alkathib.
Yurre [China] � Big
country in Rubia. They call themselves Shuguo (树国), Tree Country. Uses
Wade-Giles
Luse Shan -
Green Mountain. Location in Yurre 绿色山
Seilao [Hong Kong AND Macao] � independent small country near Yurre with [UK] and Aguavenese
influence
Raibi -
Japan parallel. They call themselves Umikabe 海壁, Sea
Wall. Uses Nihon-Shiki
Valdjopia � Reclusive
Island country halfway between Rubia and Folica.
Every 11 years organises the Nadjablitch Tournament,
interchangeably at home or at a host country, for diplomatic purposes. Secretly
an empire of drones controlled by a supercomputer Emperor, the highest element
of sci-fi in the setting and way beyond anything else.
CONCEPTS
The War [Stand-in for WW1 and 2 and Vietnam
and so on] � happened some 4
years before the present and was between Allied Front and [Axis]
Royal Army �
[United Kingdom] Army, Lalla was a part of
Swift Return Programme � secret Army programme Lalla was a part of.
Classified, rumoured about publicly.
Grand Lodge of Nations
[League of Nations] � Political body formed after the War where all
countries convene for diplomatic collaboration or confrontation, hoping to
avoid actual armed conflict
World Gossip Agency � world agency of gossippers,
information network
Runabout Tours � illegal street races in cheapo homemade cars
and bikes
Nadrabovitchka Tournament � Big tournament from the Valdjopian
Empire hosted in Fumdon. Like Olympic martial arts
competition. Secretly a cover for an underground kumite for the rich and
powerful.
Oscura Gazette, Universal Magazine, Daily Footprint,
The Devil, The Seeker, The Silva Defence, The Talking Cricket, The Barrel Bee � newspapers in Silva Oscura.
The Barrel Bee originates from the [UK] and is where Oswald and Sally work for.
Cybermobile �
anthropomorphised armoured vehicles- think a car with arms and legs
Airship St. Anne � Big warship planned and eventually built by Vogalsienne.
Ordine Tempesta - Sorcerers, originally
from a town in Viniperia
Kowang-Jen Bells �
mysterious ancient artifacts. It�s said if enough of them are rung, an eldricht ancient God shall awaken.
�Radford Sheriffs� - Press name for Jackie, Lalla and Lily, deputised by the Urban Police Service as civilian overseers of Radford for the duration of the weeks leading to the Tournament and during the Tournament
Water Golem - elemental creature used for basic combat.
Magic � The magic system in this setting is arcane and difficult. In general the best you�ll get from the average person is similar to real life- divination, people claiming to read the future in cards and sense water currents with dowsing systems, etc.
Now, it�s important to note, big
M MAGIC does exist. Fireballs and transformation and supernatural. But generally it requires the use of life force, qi, whatever
you call it. This means that in